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- /*
- File: TextureMap.h
-
- Contains: Interface file for TextureMap.c
-
- Written by: Scott Kuechle, based on original Gerbils code by Brian Greenstone
-
- Copyright: © 1998 by Apple Computer, Inc. All rights reserved
-
- Change History (most recent first)
-
- <1> 9/1/98 srk first file
-
-
- */
-
- #pragma once
-
- /************************************************************
- * *
- * INCLUDE FILES *
- * *
- *************************************************************/
-
- #if defined(_MSC_VER)
- #include "WinPrefix.h"
- #else
- #include <ConditionalMacros.h>
- #endif
-
- #include <Resources.h>
-
- #include "QD3DShader.h"
- #include "QD3DStorage.h"
- #include "QD3DMath.h"
- #include "QDOffscreen.h"
- #include "ImageCompression.h"
-
- #if TARGET_OS_WIN32
- #include "QTML.h"
- #endif
-
- #include "Utils.h"
-
- /************************************************************
- * *
- * FUNCTION PROTOTYPES *
- * *
- *************************************************************/
-
- TQ3ShaderObject TextureMap_Get(PicHandle picH, Rect *picRect);
-